Max Payne 2: The Fall of Max Payne is a third-person shooter video game developed by Remedy Entertainment for Microsoft Windows and Rockstar Vienna for the Xbox and PlayStation 2 and published by Rockstar Games. The game is a sequel to Max Payne and is followed by the game Max Payne 3.
In Max Payne 2, the player controls Max Payne, a former DEA agent for the New York City Police Department (NYPD) and a fugitive framed for murder of his best friend and fellow cop Alex, by the corrupted agent, B.B., in New York City during the events of Max Payne. Two years after the events of the first game, Max has cleared his name and is now an NYPD detective. He reunites with Mona Sax,
whom he met in the previous game, as they set out to resolve a
conspiracy of death and betrayal, finding the Inner Circle in the center
of it all.
Video game critics gave Max Payne 2 highly acclaimed reviews.
Praise focused on its action and story, while criticism targeted its
short length. Despite the positive reception, the game sold poorly,
leading Rockstar Games' parent company Take-Two Interactive to cite Max Payne 2's sales as a cause for the company's reforecast finances of 2004. Max Payne 2 received several industry awards, including Outstanding Art Direction at the Golden Satellite Awards 2004, and Editors' Choice Awards from GamePro, IGN, and GameSpy.
System Reqiurements
MINIMUM PC REQUIREMENTS | |
Windows 98/98SE/ME/2000/XP | |
MINIMUM | |
Pentium III or Athlon 1Ghz or Celeron or Duron 1.2Ghz Processor | |
256MB RAM | |
32MB DirectX Compatible AGP Video Card with Hardware Transform & Lighting Support | |
DirectX 9 | |
RECOMMENDED | |
Athlon 1.4Ghz or Pentium 4, Celeron or Duron 1.7Ghz Processor | |
512MB RAM | |
32MB DirectX Compatible AGP Video Card with Hardware Transform & Lighting Support | |
DirectX 9 |
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